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Best Programming Books # 1 | Algorithms, Coding Practices & GameDev

Best Programming Books # 1 | Algorithms, Coding Practices & GameDev

Some great programming books recommended by our former team member Aleksandr Novikov which are perfect for those short on inspiration and time. 

Grokking Algorithms by Aditya Y. Bhargava
Grokking Algorithms by Aditya Y. Bhargava. It's an easy and fun read to grasp basic data structures and algorithms.

This was one of my first programming books. It’s an easy and fun read to grasp basic data structures and algorithms.

Code Complete by Steve McConnell
Code Complete by Steve McConnell. A classic that demonstrates good coding practices, no matter the language. I've re-read it multiple times.

A classic that demonstrates good coding practices, no matter the language. I’ve re-read it multiple times (though selectively).

Game Programming Patterns by Robert Nystrom
Game Programming Patterns by Robert Nystrom. It's written in simple language and is quite easy to follow.

This book illustrates the application of programming patterns specifically in game development. It’s written in simple language and is quite easy to follow.

Game Engine Architecture by Jason Gregory
Game Engine Architecture by Jason Gregory. A comprehensive guide packed with knowledge about systems used in game engines.

A comprehensive guide packed with knowledge about systems used in game engines.

The Clean Coder: A Code of Conduct for Professional Programmers by Robert C. Martin
The Clean Coder: A Code of Conduct for Professional Programmers by Robert C. Martin. A great read for developing soft skills for developers, authored by the renowned Uncle Bob.

A great read for developing soft skills for developers, authored by the renowned Uncle Bob.

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