We’re looking for a game designer for an indie autobattler.
What matters
- Structured thinking: the ability to break a game down into systems and connections, not isolated features
- Experience with idle games, autobattlers, strategy
- Knowledge of current genre trends
- Examples of your work — required
Terms
- Remote
- Project-based
- Compensation negotiable
How to apply
Send your CV and work samples to konstantin@generalarcade.com.
