Game Studies
Book of the Month. DOOM: SCARYDARKFAST
The General Arcade library has hundreds of different books about video games and game development. Each month we cover the best of them, which will be useful for developers and/or inquisitive readers.
So much has been said and shown about DOOM that it would seem there is nothing more to add. Hundreds, no, thousands of articles, essays, and interviews. A book about the history of the developers, a book about the game’s engine, even novels based on the game… But what if a famous game developer who is crazy about DOOM wrote a scientific book and looked at the game from the Game Studies point of view? Just think about it: DOOM, science, and a book. Such a mix is definitely worth a try.
