Quick look back to Ion Fury
When guys from 3D Realms contacted us back in 2019 and offered to work with Ion Fury, it didn’t take much time from us to agree. The game is really great, so we got extremely excited after their proposition! We worked with BUILD engine before (Shadow Warrior port to iOS in 2012 and Duke Nukem 3D: Megaton Edition along with Shadow Warrior Classic Redux in 2013), so we expected quite clear and straightforward work. Looks like we really underestimated the project…