Real-Time Rendering, Fourth Edition
As the next book that will be really useful for developers, we’d like to recommend Real-Time Rendering, Fourth Edition. This is a collective work, and each of those who contributed to writing a hand has reached quite decent heights in the computer industry. Actually, one can already write a separate article about each of them!

Tomas Akenine-Möller, for example, is a professor of computer science with a specialization in computer graphics and image processing at the Faculty of Computer Science at Lund University in Sweden, and the founder and mastermind of the Lund University Graphics Group (or simply LUGG). Since 2016, he has been working for the benefit of NVIDIA Research after moving there from the research department of Intel.