3D Character Artist
We are looking for a creative individual to join our team as a 3D Character Artist. The responsibilities will include working with existing 3D models and creating new. Our ideal candidate is creative and artistic with a strong working knowledge of color, texture, and light, as well as industry-standard software.
Responsibilities:
- Working on new and existing models while keeping in line with the games’ original artistic styles
- Reviewing existing 3D arts and recommending and making improvements.
- Sculpting and modeling new 3D assets
- Upscaling and repainting textures and material maps
Requirements:
- Certificate, associate’s degree, or bachelor’s degree in art, graphic design, or a related field.
- Experience working with diverse artistic styles, from realistic to stylized.
- A strong portfolio of previous work and completed projects.
- Working knowledge of industry-standard software.
- Excellent creativity and artistic skills.
- An eye for composition, realism, texture, color, and lighting.
- Ability to work independently and as a part of the team and adhere to deadlines.
- Good communication and teamwork skills.
What is important for us in a person?
- Strong problem-solving skills.
- Ability to work effectively in a team environment;
- Passion for video games and/or graphics rendering;
- Decent English-speaking skills.
Why do we enjoy working here?
- Working on cool projects;
- Ability to grow as a professional;
- Professional development atmosphere;
- English language classes;
- An opportunity to get experience with modern gaming consoles.
What are the conditions and bonuses?
- Holidays according to the laws of the employee’s residence;
- Working remotely;
- Help with relocation to Kuala Lumpur if desired.
The selection process
A link to the portfolio and any public pet projects is welcome. The first step of the selection process is an interview via Skype/Google Meet/etc.